Lawrence Frank's New Offense: Dribble Drive Handoff

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kdub

Cal's best coming to the Swamp!
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http://www.netsdaily.com/?p=6565

http://coachingbetterbball.blogspot.com/2008/10/nj-nets-dribble-drive-handoff-offense.html

I watched a couple of NBA preseason games last night but I was really impressed by the New Jersey Nets against the Miami Heat last night. If I were to look at the turnaround team of the year next year, I'd take a hard look at the Nets. The new players they have, and the new system of dribble drive handoff, I think Coach Frank could be onto something here.

More specifically on the dribble drive handoff of the Nets. I've read recently how they've been running blood drills in practice so it's not surprising that they are running some form of dribble drive. But in the Nets version, they use a lot of dribble handoffs. So instead of just drive and kick, they are dribbling to a man to handoff which they can either:

1. Shoot the jumper off the handoff screen
2. Drive to the basket
3. Drive to another handoff

<embed src="http://www.veoh.com/veohplayer.swf?...s&player=videodetailsembedded&videoAutoPlay=0" allowFullScreen="true" width="410" height="341" bgcolor="#FFFFFF" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer"></embed><br/><font size="1">Watch <a href="http://www.veoh.com/videos/v16241914re6wHsxx">Nets Dribble Drive Handoff Offense</a> in <a href="http://www.veoh.com/browse/videos.html?category=category_sports">Sports Online</a>&nbsp;&nbsp;|&nbsp;&nbsp;View More <a href="http://www.veoh.com/">Free Videos Online at Veoh.com</a></font>
 
Thanks, looks good, I mean between Carter, Harris and CDR, it's the perfect offense. The dribbler actually doubles as a screener, creating distraction for the player receiving the ball, open space to shoot or get a step on driving.
 
The high action on this set is very similar to the brush screen set that the Nets always used the last few years when they were down two (or three) and wanted to give VC a 3-pointer to tie or win at the buzzer. The Toronto road victory in 2006 when Kidd rebounded, pushed and handed off to VC while both were in full motion is a great example of how hard it is to defend a well-timed brush screen where the screener is also the dribbler because the screener needn't worry about fouling and the defenders need to make much quicker reactions and decisions about switches.

Another player who will be very valuable in this set is Dooling because of his quickness with the basketball, penetrating ability, and strength for his size. I expect a lot of the early games will feature a lineup of Harris, Dooling, Carter, Yi, and either Lopez or Boone at the end of games.
 
I love that offense, I really do. so much better than seeing tons of isos like we did in the past few seasons.
 
The high action on this set is very similar to the brush screen set that the Nets always used the last few years when they were down two (or three) and wanted to give VC a 3-pointer to tie or win at the buzzer. The Toronto road victory in 2006 when Kidd rebounded, pushed and handed off to VC while both were in full motion is a great example of how hard it is to defend a well-timed brush screen where the screener is also the dribbler because the screener needn't worry about fouling and the defenders need to make much quicker reactions and decisions about switches.

Another player who will be very valuable in this set is Dooling because of his quickness with the basketball, penetrating ability, and strength for his size. I expect a lot of the early games will feature a lineup of Harris, Dooling, Carter, Yi, and either Lopez or Boone at the end of games.

It's a very basic offense, where you probably have 2 options, maybe 3.

It's actually a reversal, being that the defender may run over the dribbler to get at the shooter....instead of the defender flopping at the screener.

Agreed, Dooling and Harris gives you 2 penetrating options.
 
That was very basic and predictable.
If they can actually mix in some screens and picks in that, it can be great.

You can also probably modify it into a give and go with a screen.. player A penetrates and hands it off to player B, C sets a screen for A, and B hits him with a pass.
 
looks like a good offense to run with the players we have. Harris, VC, CDR, Dooling, and even Yi should be able to thrive in that offense if ran correctly
 
That was very basic and predictable.
If they can actually mix in some screens and picks in that, it can be great.

You can also probably modify it into a give and go with a screen.. player A penetrates and hands it off to player B, C sets a screen for A, and B hits him with a pass.

I don't pretend to know all the options Frank is teaching off these sets, but there are obviously a lot of things going on, away from the ball as well as on it. I've casually watched the first quarter 3 times now, and the play where Yi scored from the right high elbow twice on jumpers was the same play where he drove to the rim and got fouled, where he bounced to Vince for the backdoor baseline dunk, and where Vince curled in contrary motion to the high side of the brush screen, received a short toss/hand off from Yi, and nailed a fluid jumper. That's four options right there on just that one, strong side, small part of the play, and none of them were the first things that happened in the play, nor would they have been the last had either guy made a different decision.

So it's not correct to call this simple. As with motion offenses generally, there are a number of options that one guy can choose at any point, some of which he might make on the fly by seeing which options a teammate is choosing, which in turn influence the behavior of the other players. "Read and react" as they say, with a rather complicated flow chart of possibilities.
 
I don't pretend to know all the options Frank is teaching off these sets, but there are obviously a lot of things going on, away from the ball as well as on it. I've casually watched the first quarter 3 times now, and the play where Yi scored from the right high elbow twice on jumpers was the same play where he drove to the rim and got fouled, where he bounced to Vince for the backdoor baseline dunk, and where Vince curled in contrary motion to the high side of the brush screen, received a short toss/hand off from Yi, and nailed a fluid jumper. That's four options right there on just that one, strong side, small part of the play, and none of them were the first things that happened in the play, nor would they have been the last had either guy made a different decision.

So it's not correct to call this simple. As with motion offenses generally, there are a number of options that one guy can choose at any point, some of which he might make on the fly by seeing which options a teammate is choosing, which in turn influence the behavior of the other players. "Read and react" as they say, with a rather complicated flow chart of possibilities.

That's how I saw it as well. Sure it may be a basic offense to start off, but the execution still needs to be great for success, and the actual plays and results that occur depend on many different decisions that need to be made on the fly by each player (I'm sure Frank has planned/taught most of them, however).
 

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