Moo2K4
NBA West Producer
- Joined
- Jul 8, 2003
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February 5, 2010 - The thing that struck me about the last UFC game was that it just didn't move right. Don't get me wrong, the game looked slick, sucked you into the fights, and had awesome moves, but something about the rigid transitions between positions and moves just seemed odd. There was that second of hesitation in the characters while animations played out.
THQ says that's done with.
Moments ago, the company ran UFC Undisputed 2010 through its first public match – Mike Swick versus Paulo Thiago – and although the gameplay demo was extremely short, THQ promised and showcased some really good stuff. For starters and piggybacking off of my complaint, the static animations of 2009 are gone. When your fighters are in the prone position or mid-hold, they're not just sitting there -- they're living and breathing. You'll see your arm struggle against a hold as you try and break it, there are transitions between takedowns, and – thank the Lord – there are cage moves. This year, if you're good enough, you're going to be able to slam coverboy Brock Lesnar up against the chain link and wail on his ribcage.
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