Forum Game Rip City Two 2019 Mock Off Season - NBA Draft

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All undrafted rookies are now considered unrestricted free agents. You can contact their agents during the free agency period.
Agent process seems a little extra for undrafted rookies, but okay haha.
 
There's 6 players I really like that I'm shocked went undrafted.
 
I am going to pretend you are being nice here
Taking a Homer Simpson step backward into the hedge.

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2K Sim Idea - @hoopsjock - Just an idea. Open to any feedback.

First off, I want to find a better way to do ratings (maybe based of RPM?)… 2K's ratings suck, and certain teams (mainly Denver) are consistently underutilized. This would be a tough task but could make things more realistic. At the start of the season, it'd be cool to do some sort of random progression/regression system to create storylines that aren't linear (some players would regress or progress unexpectedly). I've done this in simulations of my own before, but I'd want to find something people can agree on. In the end, I want to try to make this as realistic as possible. Doing that is going to take some work.

I'm going through moves in MyLeague, and will go through the entire draft with my draft class that I created a few months ago. Will add players that are needed. Will also work sign all the contracts in free agency, etc.

In season, I'll ask for your minutes for each player and I'll edit rotations as such. You could change them as the season went along but I'd ask for y'all to not change them every single day to keep things easier for me.

Injuries - We could cancel out all injuries and revert players back to healthy unless their injuries are significant (for a month or more?) - This will help keep things simple and smooth.

I'm thinking I'll simulate one week in the game every 1-2 days. I'll post the standings every week or two, as well as any injury news. In Playoffs, I think I'd simulate 2 games a day.

The season would take 40-45 days or so to complete, meaning we could conduct the 2020 off-season in mid-August. If we simulated a little faster, we could get to the 2021 off-season before the start of the real Blazer season.
 
2K Sim Idea - @hoopsjock - Just an idea. Open to any feedback.

First off, I want to find a better way to do ratings (maybe based of RPM?)… 2K's ratings suck, and certain teams (mainly Denver) are consistently underutilized. This would be a tough task but could make things more realistic. At the start of the season, it'd be cool to do some sort of random progression/regression system to create storylines that aren't linear (some players would regress or progress unexpectedly). I've done this in simulations of my own before, but I'd want to find something people can agree on. In the end, I want to try to make this as realistic as possible. Doing that is going to take some work.

I'm going through moves in MyLeague, and will go through the entire draft with my draft class that I created a few months ago. Will add players that are needed. Will also work sign all the contracts in free agency, etc.

In season, I'll ask for your minutes for each player and I'll edit rotations as such. You could change them as the season went along but I'd ask for y'all to not change them every single day to keep things easier for me.

Injuries - We could cancel out all injuries and revert players back to healthy unless their injuries are significant (for a month or more?) - This will help keep things simple and smooth.

I'm thinking I'll simulate one week in the game every 1-2 days. I'll post the standings every week or two, as well as any injury news. In Playoffs, I think I'd simulate 2 games a day.

The season would take 40-45 days or so to complete, meaning we could conduct the 2020 off-season in mid-August. If we simulated a little faster, we could get to the 2021 off-season before the start of the real Blazer season.
I admire the desire, but I ultimately dont think it's worth it at all. I think its low type to have done what we've done, maybe see how free agency goes, and then just liat final teams and assets and team visiona for forum qode discussion
 
I admire the desire, but I ultimately dont think it's worth it at all. I think its low type to have done what we've done, maybe see how free agency goes, and then just liat final teams and assets and team visiona for forum qode discussion

Hey!! A fellow typoist! I read typo. My brotha. I thought i was alone o nthe typo planet. Lol.
 
I admire the desire, but I ultimately dont think it's worth it at all. I think its low type to have done what we've done, maybe see how free agency goes, and then just liat final teams and assets and team visiona for forum qode discussion
You can sell your team, idc. Itd literally take 5 minutes out of my day.
 
2K Sim Idea - @hoopsjock - Just an idea. Open to any feedback.

First off, I want to find a better way to do ratings (maybe based of RPM?)… 2K's ratings suck, and certain teams (mainly Denver) are consistently underutilized. This would be a tough task but could make things more realistic. At the start of the season, it'd be cool to do some sort of random progression/regressi
2K Sim Idea - @hoopsjock - Just an idea. Open to any feedback.

First off, I want to find a better way to do ratings (maybe based of RPM?)… 2K's ratings suck, and certain teams (mainly Denver) are consistently underutilized. This would be a tough task but could make things more realistic. At the start of the season, it'd be cool to do some sort of random progression/regression system to create storylines that aren't linear (some players would regress or progress unexpectedly). I've done this in simulations of my own before, but I'd want to find something people can agree on. In the end, I want to try to make this as realistic as possible. Doing that is going to take some work.

I'm going through moves in MyLeague, and will go through the entire draft with my draft class that I created a few months ago. Will add players that are needed. Will also work sign all the contracts in free agency, etc.

In season, I'll ask for your minutes for each player and I'll edit rotations as such. You could change them as the season went along but I'd ask for y'all to not change them every single day to keep things easier for me.

Injuries - We could cancel out all injuries and revert players back to healthy unless their injuries are significant (for a month or more?) - This will help keep things simple and smooth.

I'm thinking I'll simulate one week in the game every 1-2 days. I'll post the standings every week or two, as well as any injury news. In Playoffs, I think I'd simulate 2 games a day.

The season would take 40-45 days or so to complete, meaning we could conduct the 2020 off-season in mid-August. If we simulated a little faster, we could get to the 2021 off-season before the start of the real Blazer season.
I'll be sure to let Ronnie 2K know you think his ratings suck...haha
 

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