AROUND THE NBA THREAD. Sept 2021 edition

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You know that mathematically this will not represent the team's 3P%

A better way to do it is to try something like:

total_players = sum(player_3PPct * player_3PA)
total_attempts = sum(player_3PA)
team_3PPCT = total_players / total_attempts

Stay away from my jelly beans!
 
You know that mathematically this will not represent the team's 3P%

A better way to do it is to try something like:

total_players = sum(player_3PPct * player_3PA)
total_attempts = sum(player_3PA)
team_3PPCT = total_players / total_attempts
Just wanting to compare our rosters career three point shooting percentage, to that of the Lakers current roster’s career three point shooting percentage.
 
Just wanting to compare our rosters career three point shooting percentage, to that of the Lakers current roster’s career three point shooting percentage.

Well, you have the career 3P% of each player and the career 3PA of each player. I gave you the formula, this will be a pretty decent estimate assuming the teams will continue to function more or less the same for the players as far as attempts and percents are required.

Fire up google sheets, put all these values and have some fun.

3P% for a player mean nothing if he takes 0.2 shots per game but mean a lot if he takes 7 attempts per game...
 
I can't believe the league is making it less likely for the refs to get shit right. The way the league treats refs like they're infallible is fucking ridiculous. I think teams should get unlimited challenges if the challenge overturns the call and should be able to spend as many timeouts on challenges as they want... maybe even add another TO so there are more opportunities to get crucial calls correct.

So in my ideal challenge rule if your challenge is successful it costs you nothing and you get to keep challenging. I your challenge is unsuccessful it costs you a timeout but you can challenge again until you're out of timeouts and maybe we start giving teams 8 total TOs. That or unlimited challenges where a successful challenge costs nothing (fucking obviously) and a failed challenge results in a two shot tech. Something has to be done so these games are officiated correctly.

I'm fine with them having no penalty for a succesful challenge, so a team retains its challenge.

But I'd like to see less timeouts. 5 timeouts a game is plenty. These games are 2.5-3 hours... would be great if they got closer to 2 hours.

The clear path reviews are horrible too. Just change it so if a player makes a non basketball play to stop a fast break its 2 and the ball, referee discretion no review. Maybe a few of those are wrong but I'd rather have a few errors along with better flow in the game.
 
Well, you have the career 3P% of each player and the career 3PA of each player. I gave you the formula, this will be a pretty decent estimate assuming the teams will continue to function more or less the same for the players as far as attempts and percents are required.

Fire up google sheets, put all these values and have some fun.

3P% for a player mean nothing if he takes 0.2 shots per game but mean a lot if he takes 7 attempts per game...
Seems like you would want a way to project this for expected minutes in the upcoming season... yes not easy to do, but Melo or Ariza aren't going to play the minutes as Rus.

You might be able to just look at 3pt attempts per game.... often that is a good single metric, and better than any adjustments for percentages. Although Russ is the one guy that would probably skew such an analysis.
 
Speaking of shorter games....

I personally hate it when the last 2 minutes of a game turn into a 20 minute FT contest. Simple solution: any defensive foul in the last 2 minutes results in a FT AND a new possesion for the offensive team. In other words, you can no longer trade fouls for possesion. In other words, if you need the ball, play good defense and hit the boards! You know - play sound, fundamental basketball.
 
Speaking of shorter games....

I personally hate it when the last 2 minutes of a game turn into a 20 minute FT contest. Simple solution: any defensive foul in the last 2 minutes results in a FT AND a new possesion for the offensive team. In other words, you can no longer trade fouls for possesion. In other words, if you need the ball, play good defense and hit the boards! You know - play sound, fundamental basketball.
Yikes. So one bad call from the world famous great end of game NBA refs and you lose
 
I'm fine with them having no penalty for a succesful challenge, so a team retains its challenge.

But I'd like to see less timeouts. 5 timeouts a game is plenty. These games are 2.5-3 hours... would be great if they got closer to 2 hours.

The clear path reviews are horrible too. Just change it so if a player makes a non basketball play to stop a fast break its 2 and the ball, referee discretion no review. Maybe a few of those are wrong but I'd rather have a few errors along with better flow in the game.
I'm good with less timeouts and the euro rule but if it is less timeouts then go to the challenge rule where if your challenge results in an overturned call then you're fine and if the call stands it's two technical free throws for the other team and limitless challenges.
 
I can't believe the league is making it less likely for the refs to get shit right. The way the league treats refs like they're infallible is fucking ridiculous. I think teams should get unlimited challenges if the challenge overturns the call and should be able to spend as many timeouts on challenges as they want... maybe even add another TO so there are more opportunities to get crucial calls correct.

So in my ideal challenge rule if your challenge is successful it costs you nothing and you get to keep challenging. I your challenge is unsuccessful it costs you a timeout but you can challenge again until you're out of timeouts and maybe we start giving teams 8 total TOs. That or unlimited challenges where a successful challenge costs nothing (fucking obviously) and a failed challenge results in a two shot tech. Something has to be done so these games are officiated correctly.

It makes it easier for the league to fix games.
 
It makes it easier for the league to fix games.
That shit is played out nonsense. If the league was fixing games that story would have been busted wide open by now. Do you have any idea how many reporters would love to make their career on that story? The risk/reward makes no sense for the league... none.

Not to mention that in the last twenty years, Phoenix, Milwaukee, Cleveland 5 times, San Antonio 5 times, OKC and Orlando so 14 of the 40 finals teams have been small market and then you get Miami 5 times, Dallas 2 times, Detroit 2 times and Toronto from medium markets. That's 24 of the 40 teams that have made the finals in the last 20 seasons being outside of large markets... more than half. Also the biggest market in the Western hemisphere, NYC hasn't gotten to one finals appearance in two decades.

So the NBA takes on all of the risk of ruined league credibility, criminal charges, all of the small market teams suing, etc. for rewards they are failing to attain? Really? That's what you want to go with? OK.
 
Two words. Tim Donaghy.
That wasn't the league fixing shit and it got busted wide open by the FBI and reporters... two words. Try Again.

Edit: Also the league was investigated and scrutinized at that point by the FBI and Congress who could find no evidence of league corruption.
 
Game 7 2000 WCF.
Yeah that sucked for us and superstars do get called differently than regular all stars and regular all stars get different calls than the average player. That's called bias not conspiracy. Seriously try addressing the fact that more than half of the teams in the finals over the past 20 years have been from small and medium sized markets. The reason you haven't addressed that is because it doesn't fit your bullshit narrative and pretty much obliterates it.
 
Speaking of shorter games....

I personally hate it when the last 2 minutes of a game turn into a 20 minute FT contest. Simple solution: any defensive foul in the last 2 minutes results in a FT AND a new possesion for the offensive team. In other words, you can no longer trade fouls for possesion. In other words, if you need the ball, play good defense and hit the boards! You know - play sound, fundamental basketball.
Especially any game involving Basston. They've got to be the most fouling, many of those fouls ridiculous, team in the NBA. I dread when they are on Nat'l TV before the Blazers matchup. One year, their game went into triple overtime, and the Blazers game was joined , in progress, mid way through the 2nd Qtr. And because it was a TNT game, no local coverage was allowed. Has happened multiple times before a Blazers TNT game.
 
Don't pick Trae/Harden in fantasy this year.






Hopefully, this all happens, but I'm skeptical.

I wish they would have included an example of a defender barely touching a breakaway dunker - it's definitely Marginal Contact, and shouldn't be a foul.
 
Dame is definitely guilty of that last example.
Dame usually just uses an unnatural stop and pull up to get contact on his hip from a defender riding him around a screen which has been pointed out, will still get called a foul. Dame will still be getting his four point plays and three free throws a couple times a game. I think hooking someone with your off arm and flailing is a tactic used more by Harden when driving than the off arm is used by anyone else in the league.

All of that said, these guys are all really crafty and they will adjust to what they have to and still get to the line and still either get a foul call or separation for their shot.
 
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